Aug 30, 2005, 08:43 PM // 20:43
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#2
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Lightning reflexes has a lot longer cooldown, otherwise I'd be all over it. If you have oath shot, however, hmm...
The counter for bleeding is reset I believe. Remember you only get bleeding if they're moving.
Fun for that charging warrior... Pin Down - Hunters Shot - Poison arrow. (Don't have Oath yet...)
Of course, for bleeding, consider Melandru's Arrows (I believe it is...) and apply poison instead of the elite Poison Arrow.
Damn, rangers are fun.
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Aug 30, 2005, 09:02 PM // 21:02
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#4
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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The -10 energy is more worth it in PvP than PvE, imo. You catch someone without good energy regen that relies on energy and you can really spoil their day as well as spread conditions on them.
Also forget the 15 cost of Pin Down... Expertise drops that down nicely to 7 or 8 with it jacked up decently.
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Aug 30, 2005, 09:15 PM // 21:15
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#5
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Master of Beasts
Join Date: Jul 2005
Guild: Servants of Fortuna [SoF]
Profession: R/
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Distracting Shot will work for any skill that has a cast time, as far as I know. Hit the enemy with Distracting while they're using it and not only will it not go off for them, but they'll get 20 seconds tagged on to its recharge timer. Instant cast skills which can't be interrupted (to my knowledge) include a lot of attack skills, all stances, and all shouts. I love Distracting Shot for any and all spells, as well as enemy's Troll Unguents and Healing Signets.
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